HUTSON, J.; OLSEN, T. Virtual Reality and Art History: A Case Study of Digital Humanities and Immersive Learning Environments. Journal of Higher Education Theory and Practice, [S. l.], v. 22, n. 2, 2022. DOI: 10.33423/jhetp.v22i2.5036. Disponível em: https://articlegateway.com/index.php/JHETP/article/view/5036. Acesso em: 21 nov. 2024.